Tuesday, 10 May 2011

Train push keeping in thumb

I realy wasn't too keen on the imp flapping his arm so went back to the original plan of keeping the thumb in his mouth. It took me a little longer to keep it there but I think the pay off is worth it.

Monday, 9 May 2011

Train push with flapping arm

It was realy chalnaging to try and get the imp to keep his hand on his foot as when he went forwards and back to keep it in place i had to rotate he shoulder and flex the elbow which made the arm flicker around allot. Instead I thought I would try and go straight into him flapping but with one arm then he would go into both arms after.

Train push with imp holding his foot

I was having a bit of trouble with keeping the imps thumb in his mouth so I decided it might be quite nice if he grabs his foot and holds it.

Returned from tour

Toay I have returned frm my tour and have found out that Erica hasn't been well with migranes so hasn't managed to get much work done ove the weekend. This may hold us back a little in terms of colouring but hopefully Martynawill be able to get it done in time.

Wednesday, 4 May 2011

Colouring issues

Unfortunatley due to my hold back on the 2d animation we are pressed for time for colouring. Erica has coloured andis doing the shading of the 3rd rectin hot at the moment. It was taking longer than expected so I decided to help out and do the block colouring for the 2nd reaction shot and the 4th reactionshot so that they are ready for just the shading.
Before going on my tour I have posted the flash files on the Adrive for Erica and also Martyna to add the tone to the block coloured animations.

Goin to be away for 4 days

This realy has come at the wrong time but I am going to compete in a four day tournament in Poland with the Great Britain universities hadnball team.

I realy wish it was at a different time but it is a good opertunity for me.

I will be away from tonight and return around midnight Sunday.

I have left everyone instructions for when I'm away so that when I'm back we are on track for the final push to finnish.

First shot imp animation

Tuesday, 3 May 2011

Imp animation getting in the train movewment and imps basic movements

From opening the Imp scene I saw that moving the train would be a bit of an issue. For a start the track is cuved, but it s also a slight hill. This caused me quite a lot o issues and forced me to individualy key frame each carriage. This took longer than I hoped but knew once this was out the way it shold get easier from there.



Monday, 2 May 2011

Begining Imp animation

Just a message to tell my plans for the imp animation:
All the way through the project we haven't exactly decided specificly what the imp will be doing apart from pushing a train back and forwards.
I have had a think about what I'd like and have come to the conclusion to try and get more of the character across to the audience. I want to add the innocence of a young infant.

My plan:

1st shot-

we are going to stick with looking up at the imp pushing the train. Instead of him blowing raspberries I want to add more of realistic way to get the dribble. I want to get a nice shot of him sucking his thumb with just some nice subtle faciel features.

2nd shot-
  1. Cuts to a longer shot of the imp still sucking his thumb and pushing the train
  2. Imp lets go of train and stops sucking thumb
  3. Flps his arms/fidgiting
  4. Reaches over and starts plodding along a person.
  5. Picks up person and flapps arms again
  6. Shoves person in his mouth
  7. Carries on puching train.

Friday, 29 April 2011

Scruffier animation

I found the previous animation slightly boring in terms of movements and wanted to make it more dramatic, so I decided I needed moremovement to the body area. Making him more scruffy gave me the idea to make his tie whip as he comes forward and jacket come open.


Scruffier look

After looking at Hollie's animation of before he let's go of the umbrella, I decided that as I forgot to change his appearance as planned in the 3rd reaction shot I must make up for it by doing an in between animation, so that he is half way between being smart, and half way between having his tie undone.

So to make him messier I have made it so that his tie has loosened and dropped down his chest.

Wednesday, 27 April 2011

4th reaction shot key poses

4th shot- planning the eye expressions.


I was trying to test some eyes to use for this hot to hopfully get his current frustration level across to the audience. I played around with both frustration/anger and and some with some with confusion in them. Through this I got to two sets of eyes they I though would fit, however I couldn't decide which ones should be at the begining and which oes at the end of the scene. Through this I posted it on facebook to get the groups opion.
We decided that the best eyes to start with were the right ones however Hollies gave me some ideas to adjust them a bit.
  

The eyes to finnish are the ones on the left which will hopeuflly leave the guy with a more frustrated look on his face

Tuesday, 5 April 2011

SAM

Sent Sam another message but on facebbok to tell him his work and to check if he got my email but once again NO REPLY.

I realy want to give him a chance but if he keeps ignoring me after his meating with Sean it's rediculous quite frankly, I keep giving him chances but theres nothing else I can do I don't think we can use him after all the times he's been letting us down.

Monday, 4 April 2011

Feedback on blackboard for our group

We had feedback posted on the grades today. There were some realy encouraging comments and Paul appeared to be impressed with how the group was runnung, however he had an issue with how the character looed. At this point in time it was the old animation so I think most of this is prbobly due to how i drew alot of it because he chnged shape when he looked to the left. Once the animation is looking better I think the character will be alot moreappealing.